If this blog didn’t have a date/timestamp on it, I wouldn’t have believed you if you told me that it had been nearly a month since my last post. A month? I knew that I hadn’t posted in a little bit, but. . . a month?
Needless to say, I’ve been pretty busy lately. Keeping up (or trying to) with organizing the disc golf tourney I’m running next month, my office just moved locations and has been keeping me busy with work besides, doing the family thing and starting to work more on the yard now that the warmer weather is upon us. It’s just been crazy.
I’ll try and break things up into more bite-sized pieces, but I did have to post about this – I now remember why I stopped playing Mario Kart:DS online. Looking through my catalog of games, I saw MKDS and said to myself “huh, maybe I’ll go on WFC and see if I can still find anyone online.” It’s a testament to the title’s popularity how easy it was for me to find a game in “Worldwide” mode; I don’t think I waited more than 2 minutes total to get 3 opponents in the queue, which is darn speedy in my opinion for a DS game that’s been out for a year and a half. Unfortunately, in my three opponents I found three of the five archetypes that you will find when trying to play MKDS online (the first three were my opponents: I suppose you could put me in the fourth category, since even in my hey-day of playing MKDS I still wouldn’t have put myself in the fifth category).
- The “Win/Loss Glitch” player – This guy you see who joins the race and you say to yourself “wow, 762 wins and only 23 losses! This guy must be awesome!” No, unfortunately he’s just a guy who plays a lot and knows how to exploit a bug found in the game where he can remove his losses simply by disconnecting before the first race even starts. He fills a slot so your game will start the setup process, but you almost never see him on the track.
- The Loser – This is the player who has a record of 0-5, obviously hasn’t played much so you can’t really look down on their record if they took the game online and they obviously have owned it less than 24 hours. Unfortunately this is also the player who always drops after they lose the first-of-three races. The Loser is also likely either 8 years old, or at least is as mature as an 8-year-old.
- The Sore Loser – This guy is much different than The Loser. Probably sporting a W/L rating around 66%, he can beat a lot of the competition out there but he still can’t hang with the big boys. Most skilled players can beat this guy without using items or snaking, perhaps just using a well-placed sparks boost here and there. This is the guy who will go into the third race with you and drop out halfway through when he throws a tantrum after realizing that no, there really is no way he’s even going to take a single race from you, no matter how much you try to let him “keep up with you”.
- The Big Boys – These are the players who are able to get 3-star rankings in the game (not just on some tracks or GP’s, but have achieved the bona-fide “you have gotten 3 stars on everything” status), race time trials in order to work on their lines, and can snake in their sleep – they also don’t think snaking is “cheating”. You’ll rarely see a Big Boy quit a race, although sometimes maturity issues may make a Big Boy act like a Sore Loser.
- The MKDS Lifers – Most games have them, especially racing games… the fans of the title who devote their entire lives to being good at the game. The Big Boys can get a flap of 18 seconds on that track? The MKDS Lifer can get a flap of 12.6. You remember the asian kids who took over your college’s computer labs from 9pm until 9am so they could play Starcraft? They’re probably either still playing Starcraft, or have become MKDS Lifers. If you get into a race with them, you already lost.